The Witcher 2: Assassins of Kings will be a full retail release, which means that the game will come in at a fully priced $60, and will also be offered in the “Collectors Edition” variety which comes equipped with an art book, medallion, and making-of DVD. A new targeting system, enhanced game camera, and new inventory management features are among the improvements made for this version of The Witcher 2 experience. Though the console version of the game will see some significant changes from the PC version which launched last year. Alongside the DLC, the two-disc console version of the game will also incorporate around four hours of brand new content that not even PC players have had the chance to experience.ĬD Projeckt RED has said that there have been “absolutely no compromises” when it comes to The Witcher 2: Assassins of Kings on Xbox 360. The Enhanced Edition will include all DLC for the game boxed with the release. The “Enhanced Edition” will launch on the Xbox 360 this April 17, 2012. However, the game is far better than Witcher 1 and improves upon on it in so many ways that I have really high hopes that Witcher 3 will truly be outstanding.CD Projekt RED has revealed the release date for The Witcher 2: Assassins of Kings on the Xbox 360. OVERALL: A superb RPG with some of the best story telling I've ever seen, with interesting choices and fleshed out characters let down by some lacklustre gameplay in parts and some niggling menu problems. BAD: Menu systems are unintuitive and there's some strange sensitivity issues with using the control stick to navigate them (sometimes leading you to choosing a wrong dialogue option or accidentally selling something important) The environments are awash with muddy textures that can diminish the beauty of the game Sometimes dialogue between characters is insanely quiet leading you to miss important pieces of information (this cannot be remedied by switching off the music strangely) Swordplay can be quite inaccurate at times leading to quick unnecessary deaths where sword blows don't connect Controls are a little over-fiddly at times leading to some weird finger-crossing on the controller Enemy hit-boxes are confusing leading to too much trial and error with certain enemies QTEs for fist fights are boring and completely unchallenging Mission/quest log doesn't always update correctly and it's confusing having 3 separate entries for the exact same quest leading to an overly cluttered interface. GOOD: The story in Witcher 2 is beautifully detailed with a hefty amount of backstory provided for both the world and characters For the most part, the graphics are superb and create a wonderfully believable world Crafting mechanics and levelling system are deep and variable allowing for non-linear character progression Most of the combat mechanics are fun to use and taking out foes is very satisfying Music is fitting and voice track is nicely done Morally ambiguous choices in the story flesh out a relatively linear story Mature themes are mostly handled well and it's refreshing to see a story devoid of the good versus evil cliches Signs are fun to use and allow for some interesting tactics against certain enemies. GOOD: The Witcher 2 is a superb RPG with a deep and meticulous world and story marred by many interface annoyances and a so-so combat system. The Witcher 2 is a superb RPG with a deep and meticulous world and story marred by many interface annoyances and a so-so combat system. A captivating story, dynamic combat system, beautiful graphics, and everything else that made the original Witcher such a great game are now executed in a much more advanced and sophisticated way. A new, modern game engine, responsible for beautiful visuals and sophisticated game mechanics puts players in the most lively and believable world ever created in an RPG game. In addition to an epic story, the game features an original, brutal combat system that uniquely combines tactical elements with dynamic action. In addition to an epic story, the game features an original, brutal combat system that The second installment in the RPG saga about the Witcher, Geralt of Rivia, features a thoroughly engrossing, mature storyline defining new standards for thought-provoking, non-linear game narration. ![]() Summary: The second installment in the RPG saga about the Witcher, Geralt of Rivia, features a thoroughly engrossing, mature storyline defining new standards for thought-provoking, non-linear game narration.
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![]() New template for Winamax tables in TM2 (Table manager 2 / Table types / Reset to default)Īdditional fixes for the new Stars tables support (replayer detect, autobet hotkeys / betting buttons, fonts, etc)įix for Lobby and Replayer buttons on a new tablesįixes for Hide spin animation on a new Stars tablesįixes for sitout detect in zoom on a new Stars tablesįixes for Dialogs / Close finished tournaments after X secondsĭialogs / Close finished tournaments after X seconds can close a tournament finish dialog without an owner table Hotkeys / Additional hotkeys / Set note menu HUD / Table panels / onclick / Show main lobby TM2 / Create slots grid / > (Extended create gri d options) - Slots generation area, Slots ratio Table manager 2 / Table types / Custom aspect ratioĬhanges in template for Winamax tables in TM2 (Table manager 2 / Table types / Reset to default) Table manager 2 / Auto switch configuration optionsīugfixes in a new Table manager 2 options Options / Debug / Test28 - turns on alternative fonts processing HUD / tag config / Timings / Color / Use Tag color range of tag Layout editor / Move elements / Table elements / Make a dealįix of Options / Auto close 'This table has been closed' tables for observed tables (new stars tables) ![]() ![]() Options / Debug / Test21 turns off Table under mouse bring to foreground for tables with modal dialog boxes Options / Debug / Test27 - allows processing of uninitialized tablesįix of TL prize tags (there was issues for some locales / system settings) Options / Moving tables holding Left+Right mouse buttons / Work with all TM2 tables Test27 - m ore updates for uninitialized tables Layout editor / Hide elements / Hide All-in chances Note modification date is displayed in OnHover / Note popup and in a title of a Note editor Load player notes option moved to a Notes tab Support of a new tournament results dialog Hotkeys / Cycle pre-action tables / Cycle tables with dialog boxesįix of SnG registrator for the latest poker client versionsįix of for old Stars engine Support of the new types end of tournament dialog boxesįix of Lobby / Hide Full Tables / Show Upcoming only hotkey for 55xxx builds of poker clientsįix of auto sit out options for 55xxx builds of poker clients Notes / Show date in OnHover / Note popupįixes in Note editor implementation for 55xxx builds of poker clients tag in HUD / Table panels и Tag color range Table panels / OnClick / Toggle auto re-entry (use it with tag) HUD / Player panel / OnClick - suppress note menu on click Lobby / Hide/show lobby hotkey - use for all lobbies Layout editor / Fix hint message position Layout editor / Hide elements / Hide time to act Layout editor / Hide elements / Hide clock New table font processing alogrythm is enabled by default now Hotkeys / Accept re-entry hotkey works in advance 'You have been removed from the table by' dialog is closed by Auto accept all one-button dialogs option now Layout editor / Move elements / Table elements / Chat ![]() Layout editor / Move elements / Table elements / Spin & Go Max hand counter Set note hotkeys + Set note menu hotkey works via left mouse click and can be used with Ctrl/Alt/Shift Hotkeys / Additional hotkeys / Set note via right click menu Lobby / Unreg all tournaments w orks with Registered In Tournaments window opened Improvements of Layout editor / Hide Spin & Go prizeĭialogs / Auto buy-in (cash table) / Close the table if buy-in window was closedĭialogs / Close 'Your auto-rebuy was restricted to' dialogįix of Layout editor / Fonts / Bounty / Colorįont of % symbol in Cusotm betbox is the same as betbox fontĬonvert chips / Custom bet box / Bet box frameĭialogs / Registered In Tournaments slot (+ Auto close after X sec ) tag instead of, shows the 1st tournament prize for all tournament types New implementation of (now it works correctly for high multipliers) SnG registrator / Start from top after registration SnG registrator / Scan from top to bottom only Table manager 2 / Table types / Keep aspect ratio / Keep height tag in HUD / Table panels and General HUD Options / Debug / Test26 - alternative variant for, , tags calculation SnG registrator fix for Scan from top to bottom only + Start from top after registration enabled New poker client versions support: net.58068, uk.58074 Table manager 2 / Table types / Window style + Style mask Layout editor / Hide elements / Hide observers counterĭialogs / Seat Available / Click 'Don't Join' at Table Cap Options / Restore maximized table / Use for TM2 tablesīugfixes for 58068+ client verisons supportįix for some Player panels tags on 5max tablesįixes for Note editor for a new poker client versions Notes / Note Editor / Scroll down when opened |