The Witcher 2: Assassins of Kings will be a full retail release, which means that the game will come in at a fully priced $60, and will also be offered in the “Collectors Edition” variety which comes equipped with an art book, medallion, and making-of DVD. A new targeting system, enhanced game camera, and new inventory management features are among the improvements made for this version of The Witcher 2 experience. Though the console version of the game will see some significant changes from the PC version which launched last year. Alongside the DLC, the two-disc console version of the game will also incorporate around four hours of brand new content that not even PC players have had the chance to experience.ĬD Projeckt RED has said that there have been “absolutely no compromises” when it comes to The Witcher 2: Assassins of Kings on Xbox 360. The Enhanced Edition will include all DLC for the game boxed with the release. The “Enhanced Edition” will launch on the Xbox 360 this April 17, 2012. However, the game is far better than Witcher 1 and improves upon on it in so many ways that I have really high hopes that Witcher 3 will truly be outstanding.CD Projekt RED has revealed the release date for The Witcher 2: Assassins of Kings on the Xbox 360. OVERALL: A superb RPG with some of the best story telling I've ever seen, with interesting choices and fleshed out characters let down by some lacklustre gameplay in parts and some niggling menu problems. BAD: Menu systems are unintuitive and there's some strange sensitivity issues with using the control stick to navigate them (sometimes leading you to choosing a wrong dialogue option or accidentally selling something important) The environments are awash with muddy textures that can diminish the beauty of the game Sometimes dialogue between characters is insanely quiet leading you to miss important pieces of information (this cannot be remedied by switching off the music strangely) Swordplay can be quite inaccurate at times leading to quick unnecessary deaths where sword blows don't connect Controls are a little over-fiddly at times leading to some weird finger-crossing on the controller Enemy hit-boxes are confusing leading to too much trial and error with certain enemies QTEs for fist fights are boring and completely unchallenging Mission/quest log doesn't always update correctly and it's confusing having 3 separate entries for the exact same quest leading to an overly cluttered interface. GOOD: The story in Witcher 2 is beautifully detailed with a hefty amount of backstory provided for both the world and characters For the most part, the graphics are superb and create a wonderfully believable world Crafting mechanics and levelling system are deep and variable allowing for non-linear character progression Most of the combat mechanics are fun to use and taking out foes is very satisfying Music is fitting and voice track is nicely done Morally ambiguous choices in the story flesh out a relatively linear story Mature themes are mostly handled well and it's refreshing to see a story devoid of the good versus evil cliches Signs are fun to use and allow for some interesting tactics against certain enemies. GOOD: The Witcher 2 is a superb RPG with a deep and meticulous world and story marred by many interface annoyances and a so-so combat system. The Witcher 2 is a superb RPG with a deep and meticulous world and story marred by many interface annoyances and a so-so combat system. A captivating story, dynamic combat system, beautiful graphics, and everything else that made the original Witcher such a great game are now executed in a much more advanced and sophisticated way. A new, modern game engine, responsible for beautiful visuals and sophisticated game mechanics puts players in the most lively and believable world ever created in an RPG game. In addition to an epic story, the game features an original, brutal combat system that uniquely combines tactical elements with dynamic action. In addition to an epic story, the game features an original, brutal combat system that The second installment in the RPG saga about the Witcher, Geralt of Rivia, features a thoroughly engrossing, mature storyline defining new standards for thought-provoking, non-linear game narration. ![]() Summary: The second installment in the RPG saga about the Witcher, Geralt of Rivia, features a thoroughly engrossing, mature storyline defining new standards for thought-provoking, non-linear game narration.
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